![]() ![]() If you're going for content creation using gameplay or screen capture recordings getting an Ultrawide will just cause problems until it's natively supported by them. It's technically a new resolution and it's fairly uncommon so it's more of an if/when shadowplay, games, and apps get support for it. they don't support uploading in that resolution so it's something you would have to resize before uploading. Same with most media sites like twitch, YouTube, etc. But most games will stick with the 16:9 or 21:9 aspect ratios which are more common and have been around for awhile now, so if the game or app doesn't support 32:9 it will record/ display in 16:9 or 21:9 area of the screen or capture. It's technically not supported by shadowplay, if the game supports it in the correct aspect ratio and everything then it should work I believe games like RDR2 and some other newer titles work well. The recording resolution is set to "In-game". I have for some months now been able to record in full 5120x1440p quality, no issues at all. The output.mp4 can then be opened in VCL, After Effects, and so on. I think, that this codec is actually free and can be downloaded somewhere else, but MS sells it for some reason.Īlternatively you can use free tools like ffmpeg to convert the H.265 encoded videos to H.264 with the following command:įfmpeg -i "input.mp4" -b:v 16M -c:v h264 -preset slow -crf 22 -c:a copy "output.mp4" The "Movie & TV" app in Windows 10 normally cannot play these video files - you have to buy and install the HEVC Video codec from their Microsoft Store App (0,99 Euro) - tested it and it works. If you upload the seemingly broken video to YouTube, it will upload it without problems in 5k resolution and you can play it. I think that it's the VLC player has some broken H.265 decoder that isn't able to playback the video files as it should. In reality, the recording seems to work as it should. However, if you set recording resolution to "1080p HD" in ShadowPlay manually, then the video will record just fine. Playing back the video with the VLC player results in highly distorted video that looks like this: ![]() NVidia's ShadowPlay doesn't seem to be able to record videos at the full resolution at 5120x1440, even if you set the recording resolution to "1440p HD" manually. I have the Odyssey G9 monitor with the same specifications and wanted to share my experience I gathered in the last months. Hi there, I just wanted to give some hints to people with the same problem with their 32:9, running at 5120x1440 and having some problems with nVidia ShadowPlay.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |